Art QA Engineer

Оплата не указана

Вакансия находится в архиве

TRACE studio

Обводный Канал

г. Санкт-Петербург

Требуемый опыт работы

От 1 года до 3 лет

Тип занятости

Полная занятость

График работы

Полный день

TRACE studio creates art content for world-class video games. As experts in 3D, 2D, animation, and UI, we collaborate with Activision Blizzard, Sony, Deep Silver, Gaijin Entertainment, and others to develop a unique art for each game.

Responsibilities:

  • working on asset specifications verification: buildings prefabs, environment assets;

  • art asset quality control from sources to in-game editor;

  • creating and executing manual test scenarios, analyzing test results;

  • creating test data and test plans;

  • exploratory testing of the maps (blockout levels, lods, collisions/proxy geo, blending, LD, lighting maps, etc);

  • creating and updating tests-related documentation;

  • participating in test coverage analysis;

  • working with technical documentation;

  • communicating on daily basis with colleagues from other departments and foreign Client team;

  • gathering expertise from co-workers regarding art assets, receiving and collecting knowledge, be able to share knowledge with peers;

  • reporting new defects, evaluating fixes, when needed helping colleagues from other departments to reproduce hard bugs;

  • suggesting risk mitigation plan for own tasks.

Requirements:

  • strong experience with Game Engines (Unity/Unreal Engine or any other proprietary engine), understanding of Game Engine fundamental principles and content system within;

  • understanding essential stages of Game Dev processes and QA role in it;

  • being able to notice well-hidden details and nuances;

  • ability to briefly and precisely describe an issue and formulate feedback;

  • 2+ year experience in Manual QA;

  • strong communication skills, ability to work in distributed team;

  • good written and spoken English (Intermediate +).

Would be a plus:

  • passion for video games;

  • familiarity with first-person shooters;

  • experience working with video game art content;

  • successfully delivered projects;

  • experience working with Atlassian products (JIRA, Confluence), Perforce;

  • ability to quickly get acquainted with new software;

  • willingness to learn and gain new skills.

What we offer:

  • in-office/hybrid/remote work;
  • a comfortable office with a fully-equipped kitchen;
  • flexible working hours;
  • official employment according to the Labor Code of the Russian Federation;
  • regular pay rise based on your professional growth;
  • English and yoga classes right in the office;
  • corporate holidays, events, and field trips;
  • company’s library, in-house training, and workshops for the staff;
  • a playstation, VR, a football, an arcade machine, and board games – all of these to play during breaks or have a nice evening with colleagues :)

Адрес

Санкт-Петербург, 5 линия, метро Обводный канал

Контактная информация

TRACE studio

Сайт: trace-studio.com

Почта: не указана

Вакансия опубликована 29.03.2024 в г. Санкт-Петербург.

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